Files
product-vamp/include/vamp_zero/ui.hpp
T
khodowany d7919f148d
ci / checks (push) Successful in 38m56s
Cleanup
2026-09-08 08:53:41 -05:00

66 lines
2.0 KiB
C++

#pragma once
#include <expected>
#include <chrono>
#include <cstdint>
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <boost/asio/any_io_executor.hpp>
#include <boost/asio/steady_timer.hpp>
#include <luma.hpp>
#include <modulus.hpp>
#include <vamp_protocol/page_control.hpp>
#include <vamp_zero/config.hpp>
#include <vamp_zero/types.hpp>
namespace vamp_zero {
struct score_draw_cache;
struct ui_state {
vamp_zero::app_state app{};
std::string ap_ssid{};
std::string zero_ip{};
std::uint16_t port{8080};
};
class zero_ui {
public:
using command_handler = std::function<void(vamp_protocol::page_command)>;
zero_ui(boost::asio::any_io_executor executor, luma::application_config config, command_handler command_handler = {});
auto run() -> std::expected<void, modulus::error>;
auto stop() -> void;
auto publish(vamp_zero::ui_state state) -> std::expected<void, modulus::error>;
auto snapshot() const -> vamp_zero::ui_state;
private:
auto handle_touch(luma::touch_event const& event) -> std::bool_t;
auto send_touch_command(vamp_protocol::page_command command) -> void;
auto arm_pending_tap() -> void;
auto cancel_pending_tap_locked() -> void;
auto make_root(vamp_zero::ui_state const& state) -> std::expected<std::unique_ptr<luma::control>, modulus::error>;
boost::asio::any_io_executor executor_;
boost::asio::steady_timer tap_timer_;
luma::application application_;
command_handler command_handler_{};
std::shared_ptr<vamp_zero::score_draw_cache> score_cache_{};
mutable std::mutex mutex_{};
vamp_zero::ui_state state_{};
mutable std::mutex touch_mutex_{};
std::optional<std::int32_t> active_touch_id_{};
std::chrono::steady_clock::time_point touch_down_time_{};
std::chrono::steady_clock::time_point last_tap_time_{};
std::bool_t hold_sent_{};
std::bool_t pending_tap_{};
};
auto make_ui_state(vamp_zero::config const& config, vamp_zero::app_state app) -> vamp_zero::ui_state;
}