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product-vamp/generator/engraving/__init__.py
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khodowany 17326dbf56
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Build Fix
2026-09-25 09:35:09 -05:00

109 lines
5.3 KiB
Python

from __future__ import annotations
from concurrent.futures import ProcessPoolExecutor
import hashlib
import json
import multiprocessing
from pathlib import Path
import shutil
from PIL import Image, ImageChops
from generator.engraving.fonts import Fonts
from generator.engraving.cache import renderer_fingerprint, renderer_namespace, restore_pages, score_fingerprint, store_pages
from generator.engraving.layout import layout_score
from generator.engraving.raster import rasterize_page
from generator.engraving.types import EngravingError, Style
from generator.model import validate_document
ENGINE_NAME = 'Vamp Python'
PAGE_WIDTH = 976
PAGE_HEIGHT = 484
def check_page(path: Path) -> None:
with Image.open(path) as image:
image.load()
if image.format != 'PNG' or image.size != (PAGE_WIDTH, PAGE_HEIGHT):
raise EngravingError(f'{path.name}: expected a {PAGE_WIDTH}x{PAGE_HEIGHT} PNG page')
white = Image.new('RGBA', image.size, 'white')
white.alpha_composite(image.convert('RGBA'))
ink = ImageChops.difference(white.convert('RGB'), Image.new('RGB', image.size, 'white')).convert('L').point(lambda x: 255 if x > 32 else 0)
bounds = ink.getbbox()
if not bounds:
raise EngravingError(f'{path.name}: engraver produced a blank page')
if bounds[0] < 4 or bounds[1] < 4 or bounds[2] > PAGE_WIDTH - 4 or bounds[3] > PAGE_HEIGHT - 4:
raise EngravingError(f'{path.name}: notation reaches the page edge; refusing potentially clipped output')
def engrave_scores(paths: list[Path], root: Path, fonts: Path, cache_dir: Path | None, progress: bool, worker: int, renderer: str) -> tuple[int, int, int, int]:
family = Fonts(fonts)
style = Style()
fingerprint = family.fingerprint(style)
reused, missing, rejected = 0, 0, 0
for index, path in enumerate(paths, 1):
document = json.loads(path.read_text(encoding='utf-8'))
try:
validate_document(document)
destination = path.with_suffix('.pages')
if destination.exists():
shutil.rmtree(destination)
entry = cache_dir / score_fingerprint(document, renderer) if cache_dir else None
present = entry is not None and (entry.exists() or entry.is_symlink())
pages = restore_pages(entry, destination) if entry else None
if pages is None:
if entry:
rejected += int(present)
missing += int(not present)
if destination.exists():
shutil.rmtree(destination)
destination.mkdir()
layout = layout_score(document, style, family)
pages = []
for page in layout.pages:
name = f'{page.number:04}.png'
target = destination / name
rasterize_page(page, family).save(target, format='PNG')
check_page(target)
pages.append({'path': name, 'sha256': hashlib.sha256(target.read_bytes()).hexdigest()})
if entry:
store_pages(entry, destination, pages)
else:
reused += 1
entries = [{**page, 'path': destination.name + '/' + page['path']} for page in pages]
music = {k: v for k, v in document.items() if k != 'playback'}
bundle = {'music': music, 'presentation': {'engine': ENGINE_NAME, 'style_sha256': fingerprint, 'width': PAGE_WIDTH, 'height': PAGE_HEIGHT, 'pages': entries}}
if 'playback' in document:
bundle['playback'] = document['playback']
path.write_text(json.dumps(bundle, indent=2, ensure_ascii=False) + '\n', encoding='utf-8')
if progress and (index % 50 == 0 or index == len(paths)):
print(f'Engraving worker {worker}: {index}/{len(paths)} scores, {reused} reused, {missing} missing, {rejected} rejected', flush=True)
except ValueError as error:
raise EngravingError(f'{path.relative_to(root)}: {error}') from error
return len(paths), reused, missing, rejected
def engrave_tree(root: Path, fonts: Path, *, cache_dir: Path | None = None, jobs: int = 1, progress: bool = False) -> None:
if type(jobs) is not int or not 1 <= jobs <= 16:
raise ValueError('engraving jobs must be between 1 and 16')
if cache_dir and (cache_dir.resolve().is_relative_to(root.resolve()) or root.resolve().is_relative_to(cache_dir.resolve())):
raise ValueError('engraving cache and generated assets must not overlap')
paths = sorted(root.rglob('*.json'))
if not paths:
return
renderer = renderer_fingerprint(Fonts(fonts), Style()) if cache_dir else ''
if cache_dir:
cache_dir = renderer_namespace(cache_dir.resolve(), renderer)
if progress:
state = 'warm namespace' if cache_dir.is_dir() else 'cold namespace'
print(f'Engraving cache enabled: {cache_dir} ({state}; renderer {renderer})', flush=True)
elif progress:
print('Engraving cache disabled', flush=True)
jobs = min(jobs, len(paths))
if jobs == 1:
results = [engrave_scores(paths, root, fonts, cache_dir, progress, 1, renderer)]
else:
with ProcessPoolExecutor(max_workers=jobs, mp_context=multiprocessing.get_context('spawn')) as pool:
futures = [pool.submit(engrave_scores, paths[index::jobs], root, fonts, cache_dir, progress, index + 1, renderer) for index in range(jobs)]
results = [future.result() for future in futures]
if progress:
total, reused, missing, rejected = (sum(row[index] for row in results) for index in range(4))
print(f'Engraving complete: {total} scores, {reused} reused, {missing} missing, {rejected} rejected', flush=True)